-
How to Add an External Library to Your Godot 4.2 C# Project
You have a game you are developing using Godot, and there is some functionality isn’t included in the […]
Posts
-
How Github Makes Game Making Easier for Noncoders
In this video, DW goes through five things he’s been using in Github while designing his latest prototype […]
-
Jan 2020 Devlog
A vlog post where I review the progress I’ve made on the game Car Scientist.
-
Where to Find Your Gamedev Community
Four places to find your new game development and/or design and/or technology community and figure out if it’s even good!
-
No Cost Game Design Toolbox
In 2020, I have been focusing my energy into game design. In this video, I share my game design toolbox and process and how it literally costs nothing to use the tools themselves.
-
Gamejam Pro Tips and Lessons Learned
Sharing my lessons learned from my GameOff game jam experience and how they will be applied to my game development practice moving forward!
-
GitHub Game Off 2019 Game Jam featuring DW
For the past month I have been participating in the GameOff 2019 Gamejam hosted by GitHub over on Itch.io and I’ve been devlogging about it over on my YouTube channel.
-
Streaming Code and Play on Mixer every Thursday and Sunday
This month I started livestreaming game code and gameplay every Thursday and Sunday night at 9:30pm CT
-
F12 Chooser is a Dev Tool Thing
The F12 Chooser is a development tool thing that I like and you should know about if you want your web application or web extension to support Microsoft Edge.
-
Picking between TypeScript and JavaScript
I want to develop a game, and not just produce it.
-
Crowdsourcing Documentation is Cool
The idea of these large enterprises crowdsourcing their technical documentation is pretty cool. More cool than I had originally realized, and I want to take a moment to explain why I like it and why you should get involved yourself.