Category: Video
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How to Add an External Library to Your Godot 4.2 C# Project
You have a game you are developing using Godot, and there is some functionality isn’t included in the […]
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I am NOT trying to be a Game Developer
It’s time for me to come clean about something: I am not trying to become a game developer. BUT…I am still trying to make video games.
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Finding Inspiration in Princess Tomato and the Salad Kingdom [NES]
In search for inspiration in my own game collection I’ve decided to explore this text-based salad adventure.
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Out the Door Post Jam Update
My effort continues on Out the Door with some new artwork, a rewrite (of sorts) to fix the build process, which has led to something of a self-driven code review.
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A Solo Gamejam Experience | A Ludum Dare 47 Story
I submitted a game to Ludum Dare 47 I call Out the Door (Play Now in your Browser) […]
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Game Portfolio Self Evaluation (in prep for Ludum Dare 47)
Ludum Dare 47, a weekend long global gamejam, is coming up in a few weeks. In order to prep for the event, I decided to take the time for review and reflect on my game portfolio to see what I learning objective and goals I can set for myself.
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Release Notes for Little Shop of Wall Street 0.1.0-beta
Little Shop of Wall Street has a 0.1-beta release!
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How Github Makes Game Making Easier for Noncoders
In this video, DW goes through five things he’s been using in Github while designing his latest prototype […]
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Jan 2020 Devlog
A vlog post where I review the progress I’ve made on the game Car Scientist.
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Where to Find Your Gamedev Community
Four places to find your new game development and/or design and/or technology community and figure out if it’s even good!