Tag: typescript
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Highlight Reel for 2022
When a new year arrives, it is a great opportunity to take a moment to reflect on where you started at the beginning of the year, and where you ended. When I look back on 2022, I noticed events reflected in my GitHub contribution graph that highlight some common cycles in my own behaviour. I…
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F12 Chooser is a Dev Tool Thing
The F12 Chooser is a development tool thing that I like and you should know about if you want your web application or web extension to support Microsoft Edge.
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Picking between TypeScript and JavaScript
I want to develop a game, and not just produce it.
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Introducing My Game Project – March 2017 Devblog
This is the first of monthly status update posts on my video game project I call Conquest.
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How to Compile TypeScript into a Single File with SystemJS Modules with Gulp
I decided to move a TypeScript project from AMD modules (i.e. RequireJS) to SystemJS, still using Gulp. In this post, I walk you through the sample project I’ve created and share the lessons I learned along the way.
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Initial Thoughts on Using Phaser
As a side project, I started making another JavaScript-based video game and decided to go with Phaser as my framework of choice. Here are my initial thoughts about Phaser after using it on my project for the past two months.
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Windows Not Required – The New Microsoft Development Story
I delivered a presentation at the Winnipeg .NET User Group last week, where I recorded it and posted it on YouTube. I go over a number of Microsoft development tools and technologies that don’t require Windows and deliver the demos on my Linux machine.
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How to Compile Typescript into a Single File with AMD Modules with Gulp
I decided to move a TypeScript project from AMD modules (i.e. RequireJS) to SystemJS, still using Gulp. In this post, I walk you through the sample project I’ve created and share the lessons I learned along the way.